#include "../Szene.h"
#include "farben.h"
#include <stdlib.h>
#include <iostream>

#include "../Ctimer.h"
extern long treetimer;

FARBE Szene::CalcRay(const Gerade &ray,unsigned int tiefe) const {
	if(INTERSEC(ray)) {
		return weiss;
	}
	else {
		return schwarz;
	}

}
